Game 89 – Vs James Lacey – Cryx – 09/09/17
My list:
Issyria, Sibyl of Dawn (Shadows of the Retribution)
-Hemera
-Sphynx
-Chimera
Arcanist Mechanik
Mage Hunter Assassin
Mage Hunter Assassin
Narn, Mage Hunter of Ios
Spears of Scyrah
-Soulless Escort
Max Mage Hunter Strike Force
-Commander
Max Mage Hunter Strike Force
Max Mage Hunter Infiltrators
-Eiryss, Mage Hunter Commander
His List:
Captain Aiakos (Dark Host)
-Kharybdis
-Stalker
Wraith Engine
Bane Lord Tartarus
Darragh Wrathe
Machine Wraith
Max Bane Knights
Max Bane Riders
Max Bane Warriors
-Officer & Standard Bearer
Here we go then, UK Nationals
weekend. I finished 2nd in this event last year and whilst that is
not going to happen this time round (I was on the Cygnar wagon last time out) I
am feeling good about my chances of going 5-2 and hopefully getting a top 20
finish. There are a number of good Ret players at the event, but have my sights
on best Ret. Round 1 puts me up against James and his Cryx. With no Coven Dark
Host or Asphyxious1 I feel pretty confident dropping Issyria, and he throws
down Aiakos in return. I am suddenly very glad to have got a practice game
against him a few weeks ago. I win first turn and get moving.
Knowing the threat ranges involved
here I take no chances and put up Admonition
on Issyria, as well as Inviolable
Resolve onto Hemera. Everything runs up, staying out of any threat ranges.
James has deployed his Bane Riders on one flank, and as I have no easy way of
destroying them I choose to just distract and tie them up with the 2 Assassins
and the non-AD unit of Mage Hunters.
My opponent was pretty flustered
due to struggling to get War Room working. Whilst we eventually find a solution
for him I suspect his mind wasn’t quite in the right place for the game. He
runs his forces up, triggering Prowl on
Kharybdis, and puts out Scything Touch on
the Riders. The Stalker flanks hard on my left to force me to deal with it.
Issyria’s Feat turn, and the one
where I basically have to win the game. I start well on the left, the Strike
Force dealing with the Stalker and adding a few points into Kharybdis. On the
right one Assassin fails to kill a Rider, but the other and a 5 man CMA from
the Mage Hunters take down one each. Between 2 shots from Hemera, one from the
Sphinx and a charge from Eiryss3 and a Spear I am able to take down the Wraith
Engine, which removes a real problem from the board. The Infiltrators charge
in, dealing more damage to Kharybdis, dehorsing Darragh and taking Tartarus
down to his tough check.
James starts trying to clear out
models but the DEF14 is high enough to keep a lot of my guys alive and he
realises that in my turn the attrition battle is going to swing massively in my
favour. He decides to go for a long-shot assassination, Jumping Aiakos forward and throwing his Drag spear at Issyria. In a trench he needs a boosted 15 to hit,
and misses.
Aiakos is standing in the middle of
the table with no focus left. The Chimera Apperates
into his back arc and boosts a Head-butt,
knocking him down, at which point we call the game.
VICTORY
Always
nice to start with a fairly quick victory, and good to get my Cryx-tech working
on a high stage. James should probably have pushed the Riders through the
middle to force me to deal with them but I suspect this would have only
prolonged the issue. I completely forgot about Aiakos’ Drag spear, and so should definitely have kept a Spear of Scyrah
within Shield Guard range to take the
assassination completely off the table but thankfully I wasn’t punished for the
mistake.
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