Game 205 – Vs Tom Wiggins – Trollbloods
– 03/06/18
My list:
Vyros, Incissar of the Dawnguard (Shadows of the Retribution)
-Sylys Wyshnalyrr, The Seeker
-Harpy
-Harpy
-Siren
-Siren
-Siren
-Siren
-Griffon
-Griffon
Eiryss, Mage Hunter of Ios
Arcanist Mechanik
Arcanist Mechanik
Arcanist Mechanik
Max Mage Hunter Infiltrators
Max Mage Hunter Infiltrators
His List:
Captain Gunnbjorn (The Power of Dhunia)
-Glacier King
-Mountain King
-Mulg the Ancient
Lanyssa Ryssyl, Nyss Sorceress
Janissa Stonetide
Troll Whelps
Troll Whelps
Min Krielstone Bearer & Stone
Scribes
UKISS
Steamroller at Southport, 16 players. Took Vyros2 Shadows and Kaelyssa
Defenders. Round 1 Vyros2 vs Gunnbjorn, Tom wins roll to go first.
Explosivo on Mountain King, Snipe on Glacier King, Rock
Wall put up in front of MK. Stone fuels and everything runs up.
Cast Synergy and Deceleration and everything gets up the table, keeping out of melee
threat and accepting that I was going to take some damage from the guns.
Rock Wall moved, spells upkept. Shooting does
minimal damage to some of the jacks, but doesn’t take out any systems. Gunny
doesn’t Feat.
Couple of
mistakes from Tom leaves assassination on the table, and I can start off
without fully committing. First Harpy shot gets the Critical Knockdown, essentially guaranteeing the kill, and the rest
of the lights shoot into him until he’s dead.
VICTORY
- Few mistakes from Tom left the assassination on the table. Not Feating,
not having the wall in front of Gunny, and having a model behind Gunny to allow
him to not be pushed back by Thunderbolt
- I was always planning on a T3 assassination, assuming a Feat on T2. I was
preparing Eiryss to be in position to stop the pushes, and feel that I would
have had a decent chance, but the above issues allowed me to push forward a
turn and take the opportunity
- 1-0 good start to event
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