Game 213 – Vs Ryan Longthorne – Skorne
– 21/06/18
My list:
Vryos, Incissar of the Dawnguard (Forges of War)
-Sylys Wyshnaylrr, The Seeker
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Aspis
-Manticore
-Manticore
Arcanist Mechanik
Arcanist Mechanik
Arcanist Mechanik
House Shyeel Artificer
Lanyssa Ryssyl, Nyss Sorceress
House Shyeel Arcanists
House Shyeel Arcanists
His List:
Dominar Rasheth (Winds of Death)
-Basilisk
Krea
-Cyclops
Raider
-Cyclops
Shaman
-Cyclops
Shaman
Siege
Animantarax
Siege
Animantarax
Extoller
Soulward
Extoller
Soulward
Mortitheurge
Willbreaker
Venator
Dakar
Max
Paingiver Beast Handlers
Max
Venator Reivers
-Office
& Standard Bearer
Min
Venator Slingers
Back to Forges Vyros2 as the build
up to WTC continues. Really wanted a game into Rasheth and Ryan was happy to
play it. Neither of us were sure who it favours but knew it was pretty close. I
win the roll to go first.
Everything runs up, with Vyros
casting Deceleration. I stay out of
Trample and shoot range of the turtles, which was probably a mistake, as I
should have just taken the shots as at dice-5 they wouldn’t have done too much
Skorne forces move up, staying out
of threat range of my Jacks. Reivers put a big CRA into a Griffon, but it is
taken by the Aspis, dealing decent damage to it. Tubby arcs a spell into
Lanyssa, taking her out.
I need to get up the table, but
want to stay out of melee threat of the turtles. I kill 4 of the remaining
Slingers, and push hard on the left flank, holding back slightly on the right.
Vyros Feats.
Tubby Feats and deals pretty decent
damage to me, killing off 2 Griffons and dotting around some other damage. Ryan
scores his flag to lead 1-0.
I need to get some work done this
turn but can’t get to the turtles. If I can keep both Manticores alive through
Ryan’s next turn I probably win the game. I build up Synergy on the right
Turtle before taking out a decent number of Reivers on the left. The Manticore
goes in and takes out a Shaman and leaves the Raider on a handful of boxes. I
shoot the Soulward off the flag to lead 2-1.
Ryan tries to unlock the puzzle but
struggles to do so. He does take out 2 Griffons but isn’t able to contest
either my zone or flag, allowing me to score 2 more to lead 4-1.
I could end the turn and win but I
did want to see how it would play out without a cheap scenario win, so play out
the turn as normal. I am able to kill almost all of the Reivers, finish off the
Raider, take out the central turtle and leave the right one on only 2 boxes.
More than enough to satisfy me that this game can be ground out. I win 6-1.
VICTORY
- Glad to be back to my standard Vyros list
- Going second would make this harder, but not hugely so.
Manticores version definitely feels stronger than
the version with Imperatus, though Lanyssa is starting to feel like a weakness.
I may try switching her back out for a Magister for some Whip Snap plays
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