Pages

Friday, 21 September 2018

Game 255: Vyros2 vs Siege2


Game 255 – Vs Brent Simon – Cygnar – 12/09/18

My list:
Vryos, Incissar of the Dawnguard (Forges of War)
-Sylys Wyshnaylrr, The Seeker
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon      
-Griffon
-Aspis
-Manticore
-Manticore
Arcanist Mechanik
Arcanist Mechanik
Arcanist Mechanik
House Shyeel Artificer
Lanyssa Ryssyl, Nyss Sorceress
House Shyeel Arcanists
House Shyeel Arcanists

His List:
Colonel Markus “Siege” Brisbane (Gravediggers)
-Ironclad
-Triumph
Captain Maxwell Finn
Patrol Dog
Ragman
Trench Buster
Trench Buster
Trencher Master Gunner
Lady Aiyana & Master Holt
-Captain Jonas Murdoch
Max Trencher Commandos
-Officer
-Scattergunner
Trencher Express Team
Trencher Express Team
Min Trencher Infantry
-Officer & Sniper

I travelled to Poland the Wednesday before the WTC started, and stayed with around a dozen of the English players in an apartment close to the centre of Warsaw. In amongst a bit of casual culture and great food we found time for plenty of practice games on some hastily thrown together boards. My first of the week was against Brent Simon of Swan Fearing fame. Brent had no intention of playing the pretty round Haley3/Vyros2 match up, and so dropped Siege2 into me instead. Brent won the roll and opted to choose sides, giving me first turn.

The early part of the game plays out similarly to a Haley3 game, but with respect given to the greater threat ranges and melee hitting power of Siege’s troops. I cast Deceleration and run up the table, leaving just a couple of Jacks within Feat and charge range, accepting that if Brent wanted to exchange his Feat for them that I would probably be in a decent position in the long run.



Brent puts up Rage onto the Commandos and Hallowed Avenger on the Commandos. He puts a few shots into my army from the Trenchers and Express Teams dealing a bit of chip damage. The Trenchers on the right push forward fairly aggressively with the Commandos on the left held back more in reserve.



I build Synergy with one Griffon in the centre before using the 2 on the right to take out most of the Trencher unit. Vyros Feats, anticipating losses and recasts Deceleration. I put down 2 Covering Fire templates to make any long range charges from the Commandos difficult to work.



I lose the Griffon in the centre to Triumph and one of the pair on the right is taken out by a knockdown shot from the Express Team followed by some further shots and charges. We each score our zones to start scoring at 1-1.

I start to push hard on the left, hoping to take out a decent number of Commandos whilst building Synergy before going into the Ironclad with a Manticore to take it out. I try to throw a Twister into the bunched up Commandos, but it scatters away, and the Griffons slightly underperform and are only able to take out 3, leaving a lot of the Fury unit alive. I do take out the Ironclad though, so that is at least one threat removed. We both score our zones again. 2-2.



Brent Feats with Siege and has a huge attrition turn, taking out all 4 remaining Griffons and the Manticore that had taken out the Ironclad. The Commandos used their minifeat to charge in, but between Reposition and Siege’s Feat they are able to make a lot of additional movement to push up the flank. Brent scores 3 points to move the score to 5-2.

The game is realistically lost at this point and I am playing for pride, but manage to take out Triumph with my second Manticore and contest all the zones, bringing the score back to 5-3.



Brent just needs to clear the three zones and contest mine to win the game on scenario, and does so fairly easily with his remaining pieces. He wins 8-3.



DEFEAT

I think my main mistake in this game was treating it too much like a Haley3 game, when realistically they play very differently. Against Haley for example, trading as I did for the Ironclad on turn 3 would have been a worthwhile move, as she has relatively fewer avenues of melee damage. With so many Commandos left alive though it was definitely a mistake that cost me the game. I should have redeployed harder to the right flank where things were going reasonably well, and held down the left as best I could with one or 2 Griffons and Covering Fire from the Manticores. It was a useful practice game though, and though not many WTC players were using this particular pair it was useful to see how the game played out.

No comments:

Post a Comment