Game 255 – Vs Brent Simon – Cygnar –
12/09/18
My list:
Vryos, Incissar of the Dawnguard (Forges of War)
-Sylys Wyshnaylrr, The Seeker
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Aspis
-Manticore
-Manticore
Arcanist Mechanik
Arcanist Mechanik
Arcanist Mechanik
House Shyeel Artificer
Lanyssa Ryssyl, Nyss Sorceress
House Shyeel Arcanists
House Shyeel Arcanists
His List:
Colonel Markus “Siege” Brisbane (Gravediggers)
-Ironclad
-Triumph
Captain
Maxwell Finn
Patrol
Dog
Ragman
Trench
Buster
Trench Buster
Trencher
Master Gunner
Lady
Aiyana & Master Holt
-Captain
Jonas Murdoch
Max
Trencher Commandos
-Officer
-Scattergunner
Trencher
Express Team
Trencher
Express Team
Min
Trencher Infantry
-Officer
& Sniper
I travelled to Poland the Wednesday
before the WTC started, and stayed with around a dozen of the English players
in an apartment close to the centre of Warsaw. In amongst a bit of casual
culture and great food we found time for plenty of practice games on some
hastily thrown together boards. My first of the week was against Brent Simon of
Swan Fearing fame. Brent had no intention of playing the pretty round
Haley3/Vyros2 match up, and so dropped Siege2 into me instead. Brent won the
roll and opted to choose sides, giving me first turn.
The early part of the game plays
out similarly to a Haley3 game, but with respect given to the greater threat
ranges and melee hitting power of Siege’s troops. I cast Deceleration and run up the table, leaving just a couple of Jacks
within Feat and charge range, accepting that if Brent wanted to exchange his
Feat for them that I would probably be in a decent position in the long run.
Brent puts up Rage onto the Commandos and Hallowed
Avenger on the Commandos. He puts a few shots into my army from the
Trenchers and Express Teams dealing a bit of chip damage. The Trenchers on the
right push forward fairly aggressively with the Commandos on the left held back
more in reserve.
I build Synergy with one Griffon in the centre before using the 2 on the
right to take out most of the Trencher unit. Vyros Feats, anticipating losses
and recasts Deceleration. I put down
2 Covering Fire templates to make any
long range charges from the Commandos difficult to work.
I lose the Griffon in the centre to
Triumph and one of the pair on the right is taken out by a knockdown shot from
the Express Team followed by some further shots and charges. We each score our
zones to start scoring at 1-1.
I start to push hard on the left,
hoping to take out a decent number of Commandos whilst building Synergy before going into the Ironclad
with a Manticore to take it out. I try to throw a Twister into the bunched up Commandos, but it scatters away, and
the Griffons slightly underperform and are only able to take out 3, leaving a
lot of the Fury unit alive. I do take out the Ironclad though, so that is at
least one threat removed. We both score our zones again. 2-2.
Brent Feats with Siege and has a
huge attrition turn, taking out all 4 remaining Griffons and the Manticore that
had taken out the Ironclad. The Commandos used their minifeat to charge in, but
between Reposition and Siege’s Feat
they are able to make a lot of additional movement to push up the flank. Brent scores
3 points to move the score to 5-2.
The game is realistically lost at
this point and I am playing for pride, but manage to take out Triumph with my
second Manticore and contest all the zones, bringing the score back to 5-3.
Brent just needs to clear the three
zones and contest mine to win the game on scenario, and does so fairly easily
with his remaining pieces. He wins 8-3.
DEFEAT
I think
my main mistake in this game was treating it too much like a Haley3 game, when
realistically they play very differently. Against Haley for example, trading as
I did for the Ironclad on turn 3 would have been a worthwhile move, as she has
relatively fewer avenues of melee damage. With so many Commandos left alive
though it was definitely a mistake that cost me the game. I should have
redeployed harder to the right flank where things were going reasonably well,
and held down the left as best I could with one or 2 Griffons and Covering Fire from the Manticores. It
was a useful practice game though, and though not many WTC players were using
this particular pair it was useful to see how the game played out.
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