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Thursday 3 January 2019

Game 283: Elara2 vs Deneghra2


Game 283 – Vs John Tavernor – Cryx– 1/12/18

My list:
Elara, Death's Shadow (Shadows of the Retribution)
-Siren
-Siren
-Chimera
-Aspis
Arcanist Mechanik
Max Mage Hunter Infiltrators
Max Mage Hunter Infiltrators
-Eiryss, Mage Hunter Commander
Max Mage Hunter Strike Force
-Commander
Max Mage Hunter Strike Force
-Commander
Spears of Scyrah

His List:
Wraith Witch Deneghra (Black Industries)
-Deathjack
-Nightwretch
-Nightwretch
-Slayer
-Slayer
Aiakos, Scourge of the Meredius
-Malice
-Slayer
Eilish Garrity, the Occultist
Soul Trapper
Soul Trapper
Warwitch Siren
Warwitch Siren
Cephalyx Overlords
Cephalyx Overlords

The final of the Southport Steamroller saw me up against John Tavernor, playing a double Black Industries pairing of Gaspy Slayers and Denny2. He ends up dropping the latter, and despite my intention to drop goreshade 4 at some point I decide that Elara would be a better choice. John wins the first turn and we get moving.

Everything just runs up, really nothing fancy going on. Except Aiakos, he casts Escort and hides at the back. Wimp.



John has left a real opportunity open to me, but there is a risk attached. I can Feat and Mini-Feat with the Strike Force to get 6 charges onto Deathjack. I decide it’s worth going for, putting in a 11 man CRA from the left unit first to ding it up a bit. The dice tell me that this was a stupid plan, and though I have a 75% of destroying it, I end up only doing around half boxes and taking out just the right arm.



John lines up an assassination on Elara. He has a lot of work to do as he needs to clear out a landing spot for the Arc Node. Use Eilish to remove Marked for Death from Deathjack (to allow it to become incorporeal) and land Damnation on the Siren next to Elara. The luck comes for John when he manages to land the Breath Stealer on Elara needing a boosted 13 in cover, which changes Deathjack from needing 8s to hit to 6s. From there the assassination was a pretty simple task, and Elara dies.



DEFEAT

Tough one to take that. I was pretty certain DJ would be out of commission by the time I had finished with it, but it wasn’t to be. Missing 2 of 6 5s to hit and doing no damage with a third was well under the curve. From there John played the assassination really well, and absolutely deserved the win. Congratulations to him, and I was just glad to still be competing in finals, especially with a list I’m not completely confident with yet. Tomorrow is another Steamroller, and whilst I was planning on potentially changing my pair up, I like this list a lot and still want to play Goreshade, so decide to just crack on.


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