Game 64 – Vs Adam Bailey – Retribution
of Scyrah – 22/07/17
My list:
Issyria, Sibyl of Dawn (Shadows of the Retribution)
-Hyperion
-Chimera
Arcanist Mechanik
Narn, Mage Hunter of Ios
Eiryss, Mage Hunter of Ios
Spears of Scyrah
-Soulless Escort
Max Mage Hunter Strike Force
-Commander
Max Mage Hunter Strike Force
-Commander
Min Mage Hunter Infiltrators
His List:
Vyros, Incissar of the Dawnguard (Forges of War)
-Sylys Wyshnaylrr, The Seeker
-Imperatus
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon (9, for those not
counting)
Arcanist Mechanik
Arcanist Mechanik
House Shyeel Arcanists
-Soulless Escort
The final round of the Steamroller
saw a final table as mirrory as they come. Vyros2/Issyria vs Vyros2/Issyria,
both in Forges/Shadows respectively. In terms of the match up we knew the
Issyria mirror would be pretty miserable, but I know that my Vyros list would
lose to his due to the Manticores being pretty dead weight. So I had to drop
Issyria and he chose Vyros. I won first turn after a reroll and we were off.
Strap yourselves in…
I run up. The fact that there is a
building not a forest in the middle of the table helps me, and gives me
somewhere to place Issyria aggressively later on. For now Inviolable Resolve goes on Hyperion and everything runs into place,
with the Mage Hunters focusing on the left side of the building.
Adam pulls his jacks in to create
Fort Vyros. Vyros fires a speculative Twister
into my lines, scattering onto Narn and killing him. The challenge is set.
Feat turn. Issyria advances and Velocities into the central zone behind
the building and casts Crusader’s Call.
On the right 2 Spears are able to charge a Griffon but bad dice mean I only
really take out the Force Field. The
blue Mage Hunters shoot into the Griffons, doing some decent damage through the
many Shield Guards and setting up for
the orange unit to charge in. Again the dice are cold and only one Griffon is
destroyed, with a number of others badly damaged, but it doesn’t feel like
enough. The Infiltrators spread out ensuring that there is no Side-Step path to get to Issyria.
Adam’s response hurts, but doesn’t
feel like the game is over. The innate high Defence of the Mage Hunters mean he
struggles to build the chain easily, and still needs 5s to hit once he is at
the +3. As a result only one Griffon is able to break through the first line,
killing 3 or so from the back lines. All the zones are contested and nobody
scores. I feel like I am down in the game, but not completely out of it.
In goes the next wave. Hyperion and
the Infiltrators charge in on the right, killing off 2 more Griffons. On the
left the Mage Hunters charge where they can, and continue to grind away,
killing another Groffon and leaving the rest looking pretty unhealthy. Issyria
moves to the back of the right zone to score, taking a 1-0 lead.
Vyros’ forces go into Hyperion,
leaving it on only 2 boxes, one in Movement and one in Cortex. More Mage
Hunters die in the left zone but they are still hanging on pretty well. Nobody
scores, I retain a 1-0 lead.
Despite having no arms Hyperion
manages to connect with a Griffon on his second attack, taking out its movement
and allowing me to finish it off with the remaining attacks. The Mage Hunters
heroically finish off another Griffon and the Chimera gets involved to add some
more damage. An Infiltrator charges the Mechanik he was using to contest my
zone and I score again to lead 2-0.
A Griffon finished off Hyperion but
Imperatus fails his attacks on the Infiltrator in my zone. More Mage Hunters
die, but nobody scores. 2-0 (end of turn 4)
The 3 remaining Mage Hunters kill
off the last Griffon on the left, and the Chimera starts killing off some Artificers.
I score the left zone but Adam scores the middle, making the score 3-1.
Vyros finishes off the Mage Hunters
and Imperatus finally kills the Infiltrator. The last Griffon scores the
central zone. 3-2 to me. (end of turn 5)
The Chimera moves to contest both
zones and kills off the Soulless. Nobody scores and it remains 3-2.
Imperatus shoots off the last
Mechanik, and Vyros kills off the Chimera. The score moves to 3-5 on his turn.
(end of turn 6)
And then with nothing to contest,
Adam wins 8-3 at the top of turn 7.
DEFEAT
Wow. An
amazingly fun final to finish a great day of games. I am surprised at how well
the list hung in there after a really poor feat turn, but it really shows the
staying power of that much Def14. Congratulations to Adam for winning the
event.
All my
opponents from the day won the rest of their games, so my Strength of Schedule
was comfortably good enough for me to finish 2nd and complete a
Retribution 1st and 2nd at the event. I’m not completely
happy with my Vyros list (the Mantocores don’t feel right), and have some
things I want to try with Issyria, but can’t wait to play around and tweak
these 2 lists.
We have
another Steamroller in a month at the club, and the Nationals a few weeks after
that so there is plenty of buzz about the place.