Game 182 – Vs Jim Gradwell – Khador
– 29/04/18
My list:
Adeptis Rahn (Defenders of Ios)
-Sylys Wyshnaylrr, The Seeker
-Chimera
-Phoenix
Arcantrik Force Generator
Arcantrik Force Generator
Arcanist Mechanik
Eiryss, Mage Hunter of Ios
Fane Knight Skeryth Issyen
Max Houseguard Halberdiers
-Officer & Standard Bearer
Max Houseguard Halberdiers
-Officer & Standard Bearer
Lynus Wesselbaum & Edrea
Lloryrr
His List:
Koldun Kommander Aleksandra Zerkova
(Legion of Steel)
-War Dog
-Marauder
-Juggernaut
-Juggernaut
Iron Fang Kovnik
Uhlan Kovnik Markov
Kapitan Sofya Skirova
Max Iron Fang Uhlans
Min Iron Fang Uhlans
Max Iron Fang Pikemen
-Officer & Standard Bearer
Great Bears of the Gallowswood
Due to some pretty heavy real life
commitments I have got a little bit behind on report writing, so please forgive
me if these reports are not quite as detailed as in the past, as the exact
plays are starting to fade. A couple of weeks ago I played in an 8 man
Steamroller in Leeds, which just happened to include 7 members of the England
WTC team. It promised to be a real trial by fire. Round 1 saw me drawn agains
Jim Gradwell who I seem to be bumping into with more and more regularity at
events. He dropped his usual Zerkova1 list and as I couldn’t risk Vyros into
it, it was Rahn’s turn to see how he managed the match up. Jim won the roll to
go first and we got moving.
One of the benefits of the pretty
impressive threat ranges of this Rahn list is that it forces your opponent to
either make defensive plays or hold back a bit on the top of 1. In Jim’s case
he opted to cloud up pretty heavily and not cast Watcher which is just fine with me. His Pikemen move up in Shield Wall with the Uhlans flanking on
either side and the jacks and solos behind.
I get my forces up the table,
making sure to keep out of threat ranges and keep Edrea safe as she is
incredibly important in this match up to remove clouds. I TK both AFGs and put up Polarity
Shield onto the left Halberdiers, thankfully remembering about Hex Blast before moving them into Iron
Fang threat ranges. One AFG runs whilst the other advances up and puts down
some rough terrain in front of the Iron Fangs, forcing Zerkova to cast Ghostly if they wanted to be unimpeded.
Jim doesn’t want to take too much
of an alpha strike from me and so is fairly tentative this turn, clouding up
again and keeping his army behind it, with a few models out to the right to
keep some presence on that side of the board. He slightly blocks himself up
with some of the jacks as they don’t benefit from Tactician which effects Countercharge
opportunities next turn.
I can take advantage of Jim’s
holding back this turn by taking a decent scenario lead. I score the right zone
with the AFG, the flag with Sylys and put some shots into the objective,
finally taking it out with a couple of Halberdiers. I kill off the models he
put up on the right with a Force Hammer
from Rahn. On the left I hold out on the edge of the zone, sending in 2
Halberdiers to contest the flag, the first being lost to a Countercharging Kovnik. I score 3 to lead 3-0.
Jim’s order of activations is
extremely difficult this turn, and he ends up burning quite a lot of his clock
trying to unpick it all. Zerkova Hex
Blasts off Polarity Shield from the Halberdiers, allowing them to be
charged by the Pikemen. I don’t end up losing too many though as DEF15 against
charges is enough to protect them. Jim contests my zone with the dog and flag
with a Pikeman, but is unable to clear the left zone so the score moves to 3-1.
Scoring 3 CPs to win isn’t going to
happen this turn so it’s just a matter of continuing to score points and play
out the attrition. I have a pretty successful turn, clearing the zone and my
flag, and taking out all but 2 of the Pikemen, the whole Great Bears unit, the
Kovnik and Sofya (a personal triumph…). I score 2 more but leave Jim’s flag
uncontested to lead 5-2.
Jim clears out his left zone and
kills off a few Halberdiers on the right, contesting my flag but not the zone.
More clouds go up to protect against the AFGs and the score moves to 6-4 to me.
I’m in a good position here so just
need to keep scoring, keep killing off what I can and make sure my clock
doesn’t go too low. I take out a decent number of Uhlans this turn, finish off
the Pikemen and disrupt a jack to reduce Jim’s impact next turn. The score goes
to 8-5.
Jim attempts to take out the
Phoenix but leaves it on a few boxes, and the bulk of his force is basically
gone now. He ends his turn on just 18 seconds with the score 8-6.
I clear my zone and flag again,
dealing what damage I can quickly to the rest of his army. The score moves to
10-7.
With little left Jim chooses to
wait for the clock to tick over, ending the game.
VICTORY
Another
really good game against Jim, and it is always nice to be able to grind out a
victory against a player as strong as him. I really like the way this list
attritions and am feeling more and more comfortable with it. I didn’t get an
awful lot of work from Edrea, only removing one cloud on one turn, but the
threat of her meant that Jim could never be really safe, and keeping her back
to stay safe was a better decision in this cast.
Oh my gods so many batreps
ReplyDeleteWhat is this, Iosan Giving Day?
Glorious
Thank you. I've got a 7 round event coming up next weekend as well so expect a load more soon!
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