Game
273 – Vs Mark Williams – Crucible Guard – 18/10/18
My
list:
Elara,
Death's Shadow (Shadows
of the Retribution)
-Siren
-Siren
-Chimera
-Moros
Arcanist
Mechanik
Narn,
Mage Hunter of Ios
Max
Mage Hunter Infiltrators
Max
Mage Hunter Infiltrators
-Eiryss,
Mage Hunter Commander
Max
Mage Hunter Strike Force
-Commander
Max
Mage Hunter Strike Force
-Commander
His
List:
Aurum
Adeptus Syvestro (Magnum
Opus)
-Suppressor
-Vindicator
-Vindicator
Hutchuk,
Ogrun Bounty Hunter
Trancer
Trancer
Trancer
Trancer
Max
Crucible guard Assault Troopers
Max
Crucible Guard Rocketmen
-Crucible
Guard Rocketman Captain
Max
Crucible Guard Storm Troopers
Dragon’s
Breath Rocket
Dragon’s
Breath Rocket
First
game back from the Nationals and I feel that I can really start
investigation what impact the CID has on our faction. I only played
my Elara list twice at the Nationals, but really liked how the list
felt and want to push to see what it can do. First up is Mark,
playing the same caster as the last round. I win first turn and we
get moving.
Scything
Touch onto
Narn and a Teleport
to
get a bit further up the table. Everything runs. Infiltrators have
gone for the left flank to put early pressure on the Shock troopers,
but should probably have been on the right to shut down more of the
shooting
Mistakes
made on my part as I’d moved too close to the Trancers and so lose
a handful of Mage Hunters far too early. Mark feels that he can’t
afford to just walk up and shoot and so his entire force runs to take
up as much board position as possible
Elara’s
Feat turn and I get a lot of work done. I take out all 4 Trancers, 3
Shock Troopers, 2 Assault Troopers and all but one of the Rocketmen.
It felt like a pretty good turn.
But
I’d left Elara too exposed. Part of her activation was taking out
one of the Assault Troopers with a Convection
leaving
her on zero camp behind a forest. I thought I was fine from the LOS
of the Jacks, but had forgotten about Super-Fuel
from
Syvestro. That allowed both Vindicators to walk far enough to gain
LOS, and with feat boosted attacks they but Elara into the dirt.
DEFEAT
OK,
so, testing how offensive Elara can afford to be, the answer is a
pretty resounding “not that
offensive”. The work that she got done on Feat turn was incredible,
and had I kept her safe Mark would have had no chance to come back
from it other than an assassination I should have protected against.
I am not feeling Moros in the list, and am starting to look at
dropping him and making a few tweaks to get the Spears in. A couple
of Shield Guards would have taken this assassination off the table.
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