Game
306 – Vs Nick Hancox – Protectorate of Menoth – 15/02/19
My
list:
Magister
Helynna (Forges
of War)
-Chimera
-Discordia
-Manticore
-Manticore
-Manticore
Dawnguard
Trident
Dawnguard
Trident
Arcanist
Mechanik
Arcanist
Mechanik
House
Shyeel Arcanists
House
Shyeel Arcanists
-Soulless
Escort
His
List:
The
Harbinger of Menoth (Exemplar
Interdiction)
-Hierophant
-Reckoner
-Sanctifier
Exemplar
Bastion Seneschal
High
Exemplar Gravus
Scrutator
Potentate Severius
-Dervish
Min
Choir of Menoth
Max
Exemplar Bastions
Max
Exemplar Cinerators
-Exemplar
Cinerator Officer
Max
Exemplar Errants
-Exemplar
Errant Officer & Standard
At
the recent UK Invitationals two things came to light. The first was
that my 3-2 performance was enough to get me a place on England Roses
for the upcoming WTC, and I am delighted to be back on the team for
another year. The second was that I lost a bet, resulting in my
having to play Helynna at the next 2 day event I play in, which will
be in York in early March. Not wanting to go in completely unprepared
I wrote up a list that is similar to her old style, but with the
additional tricks that we can pull now that we have the Trident and
Discordia in the Forges theme. My first practice game is against Nick
with his Menoth, and with me getting the first turn we get moving.
With
Rhythm
of War starting
in play from my theme benefit, and Deceleration
being
pretty much useless due to all the Blessed
weapons
I don’t need to do anything with Helynna this turn, so everything
just runs up the table, with Discordia putting out her Kinetic
Field.
Harbinger
also doesn’t have much to do with her Focus on turn 1, and so just
gets up the table. Nick takes a few shots with Errants into my lines
but gives up when he realises they are going to be pretty useless
following my Feat.
I
really want to hold my Feat for a turn, and so I decide just to hold
back and shoot, putting some Covering
Fire in
front of the Errants. A number of the Bastions are out of Martyr
range, so they go down quickly, with Nick choosing to save health on
Harby rather than overly Martyr the rest. I Rhythm
back
to relative safety and hope that I survive the next turn in
reasonable shape. On the left my Trident shoots off the Dervish.
The
reasoning for Nick not Martyring the Bastions much was so that he
could use his health resource to charge the Errants through the
Covering
Fire before
my Feat was up. He does so and between them and Gravus they take a
huge chunk out of one Manticore, and chip some damage onto another.
The Cinerators move up on the left but it doesn’t feel that that
will be where the game is won or lost. Harbinger ends the turn on
around 10 health and with the score at 0-0.
The
key for me this turn is to clear out the front line, take out the
objective and Feat to really blunt Nick’s response. I know how much
Nick wants to keep Gravus alive, so punch him down until he can’t
afford to Martyr any more. I move the Reckoner in closer with a push
from Helynna and a Smite
from
the left Trident, who also rolls some hot dice to take out the
objective. The rest of my Battlegroup clear out the Errants and the
right Trident pushes up to deal some damage to the Sanctifier. I
score 2 to lead 2-0.
Nick
now has the unpleasant task of playing an uphill attrition game into
Helynna’s Feat. He puts every attack he can into my Tridents, but
can only reduce both of them down to 5 boxes. In realisation that the
game is lost, he tries to see if Harbinger can finish them both off.
He rolls the boosted 12 needed to take out the right, but cant get
close enough to get the Pow needed on the left, and leaves it on a
couple of boxes. With Harbinger on no camp and 2 boxes in front of my
army, Nick concedes.
VICTORY
Nick
is new to Harbinger and probably didn’t play a perfect game here,
but I was still really pleased with how I dictated the pace of the
game and held my Feat back an extra turn. Doing do would have
essentially given me two full turns of attrition, which was more than
enough to win the game. I really enjoyed playing the list, which is a
real change form how boring I found her pre-CID, so I was looking
forward to getting in some more games.
No comments:
Post a Comment