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Saturday, 23 February 2019

Game 307: Helynna vs Borka2


Game 307 – Vs Rob Brown – Trollbloods – 15/02/19

My list:
Magister Helynna (Forges of War)
-Chimera
-Discordia
-Manticore
-Manticore
-Manticore
Dawnguard Trident
Dawnguard Trident
Arcanist Mechanik
Arcanist Mechanik
House Shyeel Arcanists
House Shyeel Arcanists
-Soulless Escort

His List:
Borka, Vengeance of the Rimeshaws (Storm of the North)
-Trollkin Runebearer
-Earthborn Dire Troll
-Pyre Troll
-Rok
Fell Caller Hero
Valka Cursebor, Chieftain of the North
Max Krielstone Bearer & Stone Scribes
-Northkin Elder
Northkin Bear Handlers & Battle Bears
Northkin Bear Handlers & Battle Bears
Northkin Fire Eaters
Northkin Fire Eaters
Max Northkin Raiders

Second practice game with Helynna and I’m up against Borka2 played by my clubmate Rob, who inexplicably had avoided being on this blog up to now. I win the first turn and we get moving.

Helynna puts up Deceleration and everything gets up the table, with Rhythm of War allowing everybody to get into Discordia’s Kinetic Field bubble for some extra armour.



I’ve kept my support far enough back to be out of the Fire Eater’s threat (as much by luck as by judgement) and so they get lit up by the Pyre Troll and set some of my Jacks on fire. Other than that he gets up the table, with the Bears taking the snow drift to give themselves Stealth. Borka Feats.

Much like the last game, I don’t want to Feat this turn. If I can hold back just out of threat I can then take a strong attrition position next turn. I shoot off the Fire Eaters that had come forward, and Discordia sprayed down the conga line of Bears and Handler, killing one bear and Deafening the leader. She was then Slipstreamed and Rhythmed back to safety. I shoot off a handful of Raiders.



I had left both Tridents just within range of the ambushing bears, doing rough maths to work out that they shouldn’t kill it. And I was right; the unit ambushing on the left and rolling fairly well to leave me on 7 boxes. What I hadn’t calculated was Rob killing the Deafened leader, allowing the last Bear in the unit to charge and finish it off. Rob then turned to an attempted assassination, with my caster being on zero camp (probably an error). 2 Fire Eaters could get sprays on her, but one was killed by Covering Fire and the second missed. Rok’s spray made contact and left her on a handful of boxes, so Rob went all in and went for Borka’s Sprays. The first hit and left her on a single box, with the second (unboosted and needing a 10) thankfully missing. I survive the turn. 0-0



Despite Borka being right in front of my with no Fury, this still isn’t a trivial assassination as he ran up with everything he had to jam me. Eventually I solve the problem by smiting the Earthborn at Borka with a Chain Attack from Discordia, knocking him down and clearing a route for a Manticore to finish him off.



VICTORY

My mistake this game was thinking I needed Hand of Fate to take out the Fire Eaters. This cost me three focus on Helynna, but my jacks would still have easily been able to remove them. With 3 extra Focus (and ideally being in range of Kinetic Field) the assassination would never have been on. As it was, I had to rely on a bit of good luck to survive. Rob was a great opponent and we have a lot of fun in this game, Helynna isn’t as bad as I feared.

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