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Friday, 6 April 2018

Game 170: Vyros2 vs Thagrosh1


Game 170 – Vs Mark Ellis – Legion of Everblight – 28/03/18

My list:
Vryos, Incissar of the Dawnguard (Forges of War)
-Sylys Wyshnaylrr, The Seeker
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Aspis
-Aspis
-Imperatus
Arcanist Mechanik
Arcanist Mechanik
Arcanist Mechanik
House Shyeel Artificer
Lanyssa Ryssyl, Nyss Sorceress
House Shyeel Arcanists
House Shyeel Arcanists

His List:
Thagrosh, Prophet of Everblight (Primal Terrors)
-Blightbringer
Spell Martyr
Spell Martyr
Warmonger War Chief
Warmonger War Chief
Feralgeist
Max Blighted Ogrun Warmongers
Max Blighted Ogrun Warspears
-Chieftain
Max Blighted Ogrun Warspears
-Chieftain
Min Blighted Ogrun Warspears
Hellmouth
Hellmouth

After being violently taken apart by Mark’s Thagros list using Elara, I wanted to see if my Vyros2 list would be able to handle it. I again won the roll to go first and we got moving.

Vyros casts Deceleration and uses both his gun shots to shoot off 2 Tentacles from the left unit. The Jacks all run up using the central building and each other to build an “anti-Hellmouth” formation.



As per the last game Thagrost puts up Fog of War and Draconic Blessing onto the right unit of Warspears before everyone moves up under the Blightbringer Aura.

Number 1 job this turn is to get rid of both Hellmouths, so jacks are Focussed and Concentrated Powered up. Vyros feats as I’m definitely going to lose some Jacks next turn, before the lights go in. In all, it takes 2 Aspis and 3 Griffons to get them killed. 34 points worth of Jacks to kill 2 free 6 point units. Seems reasonable.



The first wave of Ogryn come in and deal a decent chunk of damage, but don’t do as much as I feared. A lot of Griffons are badly dinged up, but only one is actually destroyed by the Draconic Blessing unit, allowing one of the rear Griffons to move up into threat range. We both score our flags to start the scoring at 1-1.



With the alpha weathered I have a real opportunity to get a load of Ogrun killed. I have to find the balance between killing models and not triggering too much Vengeance, but the unit on the left is far away to not give away any more attacks so I kill the one forward model from the unit along with the entire small unit. On the right I kill 3 of the right unit of Spears and all but 1 of the Warmongers. It feels like a pretty decent turn of attrition. I score my flag for a 2-1 lead.



Mark starts his turn by going for an assassination on Vyros, but the Mutogenesis attack on the Arcanist misses, so he decides to kill the Aspis in front of him instead. From here he attritions pretty well, finishing off a lot of the Jacks that were damaged in the previous turn, leaving me with just 3 lights and Imperatus. WE both score our flags to move to 3-2 to me.



With Thagrosh well up the table and not camping much it is definitely time to go for assassination. 2 lights and Imperatus build up Synergy by killing off some Orgun, before Vyros goes in and uses his 7 attacks to leave Thagrosh on no transfers and a couple of boxes. The last Griffon then advances up to finish him off.



VICTORY

A really tough game. That list is super solid and is only going to get better when the solos are released in the future. There’s nothing subtle about it, it’s just a load of high numbers smashing you in the face. This game would probably feel a lot better if there were a forest or cloud centrally but it is definitely good to get a test with it into the worst possible circumstance.

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