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Friday, 21 September 2018

Game 258: Vyros2 vs Haley3


Game 258 – Vs Brett Wilkie – Cygnar – 13/09/18

My list:
Vryos, Incissar of the Dawnguard (Forges of War)
-Sylys Wyshnaylrr, The Seeker
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon      
-Griffon
-Aspis
-Manticore
-Manticore
Arcanist Mechanik
Arcanist Mechanik
Arcanist Mechanik
House Shyeel Artificer
Lanyssa Ryssyl, Nyss Sorceress
House Shyeel Arcanists
House Shyeel Arcanists

His List:
Major Prime Victoria Haley (Gravediggers)
-Ironclad
-Thorn
Captain Maxwell Finn
Commander Anson Hitch
Patrol Dog
Ragman
Trench Buster
Trench Buster
Trencher Master Gunner
Alexia Ciannor & the Risen
Trencher Express Team
Trencher Express Team
Min Trencher Infantry
-Officer & Sniper
-Rifle Grenadier
Max Trencher Long Gunners
-Officer

Every time I play against Haley3 I wonder what would have happened if I commit harder to wherever the Long Gunners are. My usual play is to use terrain and distance to keep them out of the game as long as possible, but then I often find myself underwhelmed by their damage output into ARM20 jacks. This seemed as good a time as any to try it. Brett went first.

Echoes are summoned and Tactical Supremacy cast.

I run up, 5 jacks up the flank with the Long Gunners on it. I had committed to this plan before the game, but the set-up of Brett’s first turn made it really tempting to go to the other side of the building and push from there. Deceleration is cast.



A combination of guns and Trencher charges makes a real mess of my left flank, and had a missed Domination from Haley hit things would have been even worse, so I decide that the “run at the Long Gunners” plan is probably a failure. Worth a try though.

We play the game out anyway, and I decide to go for an assassination on a zero camp Haley. Manticores need 13s to hit but I’ve got a few shots at it and after one of the Manticore shots lands and spikes damage, Vyros is able to take her out with a Twister.



VICTORY

Worth seeing if that kind of play would work, and it definitely didn’t even though it opened up a lucky assassination. Back to the original plan of trying to keep the Long Gunners quiet as long as possible, and deal with the threats mentioned in the last game’s summary.

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