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Tuesday, 23 January 2018

Game 133: Kaelyssa vs Nemo3

Game 133 – Vs Andy Stores – Cygnar – 20/01/18

My list:
Kaelyssa, The Night’s Whisper (Legions of Dawn)
-Helios
Arcanist Mechanik
Arcanist Mechanik
Eiryss, Mage Hunter of Ios
Dawnguard Sentinel Scyir
Max Dawnguard Sentinels
-Dawnguard Sentinel Officer and Standard Bearer
-Soulless Escort
Max Dawnguard Sentinels
-Dawnguard Sentinel Officer and Standard Bearer
-Soulless Escort
Min Dawnguard Destors
Min Dawnguard Destors

His List:
Artificer General Nemo (Storm Division)
-Stormchaser Finch
-Thunderhead
-Dynamo
-Firefly
-Firefly
Storm Strider
Stormsmith Stormcaller
Stormsmith Stormcaller
Stormsmith Stormcaller
Captain Arlan Strangeways
Storm Tower
Storm Tower
Stormblade Infantry
-Officer & Standard Bearer
-Stormgunner
-Stormgunner
-Stormgunner

This weekend I played a Steamroller at my local club, the first in the North-West’s WMHUKISS qualifiers. For those not in the know, the WMHUKISS is a series of events run regionally in the UK and Ireland, with winners meeting in a Grand Final towards the end of the year. In this event the top 2 would qualify for the North-West Final, at which the 16 qualifiers would compete for 4 National slots. I wanted to get qualification sorted early, and was practicing for a big event in a couple of weeks’ time, so was bringing my A-game. My pair was the Kaelyssa and Vyros2 lists that I had taken to Blood and Oil, with minor tweaks to the former, with the event’s added change being that we were playing on a 55 minute deathclock.

My first round was against Andy Stores and his Cygnar, with a pair of Nemo3 and Kraye. Not seeing Haley3 I felt pretty good dropping Kaelyssa, and was met with Nemo3. I won the first turn and we got moving.

I run my forces up to mostly out of threat range of his guns and “run within 4”” range of his Fireflies, making sure I wouldn’t be taking too much early damage, and making sure that he would be triggering Vengeance if he did. The Destors flanked hard on either side of the table. Kaelyssa put out Blur on Helios and Refuge on herself, before advancing more tentatively than I probably needed to.



Andy moves his forces up tentatively, choosing to take the shots that he has available to him, triggering Vengeance on the left unit of Sentinels but removing 3 of the unit in return. Nemo puts up Magnetic Hold to shut down Helios’ gun, and puts Electrify onto the Stormblades.



I feel like I’m in a good position to play a scenario jam game as Andy’s forces are pretty jammed up. Helios pushes forward on the left to sit just out of 10” of Dynamo, then layers up his defensive tech to get up to DEF17. Destors on the left charge into the jacks, dealing a bit of damage, before the unit on the right remove a blocking Stormblade and reduce the right Firefly to just a handful of boxes. The Sentinels Iron Zeal and pour through the centre, dealing with several Stormblades and jamming pretty deep into the Cygnar lines. Kaelyssa feats and sits out of 4” of everything.



Nemo’s feat turn, and I’m just going to see how much I have left at the end of it. Finch is the star of the show, clearing out 2 Destors with his first activation, but Nemo unfortunately misses with his gun. The rest of his guns don’t have too much of an effect, as a combination of my feat and mini-feats really blunt the attacks (Electro Leaps need an 11 to kill a Sentinel). The worst part of the turn from Andy’s perspective is trying to his Helios with Dynamo, needing 11s to hit and only dealing minor damage to the Colossal. By the end of the turn most of my forces are still standing, and Nemo has Kill Boxed himself, giving me a 2-0 scenario lead.



From here it is a pretty simple task to finish the game off. There is nothing contesting the central or left zones so I can score both and destroy the objective for a Scenario win. I spend a bit of time taking off some stuff for tie-breaks, before ending the turn to win 5-0.



VICTORY


A reasonably comfortable start to the event, which is always appreciated. Andy just didn’t take enough board presence on his first turn allowing me to keep him back and score through to a scenario victory. Even had he not been kill-boxed, the attrition position that I was able to get into was so strong that I’m sure I could have taken the game out. On to round 2 and the most apparent thing was that there were a lot of Hordes in the winning bracket.

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