Game 186 – Vs Konrad Krolicki – Skorne
– 06/05/18
My list:
Vryos, Incissar of the Dawnguard (Forges of War)
-Sylys Wyshnaylrr, The Seeker
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Aspis
-Manticore
-Manticore
Arcanist Mechanik
Arcanist Mechanik
Arcanist Mechanik
House Shyeel Artificer
Lanyssa Ryssyl, Nyss Sorceress
House Shyeel Arcanists
House Shyeel Arcanists
His List:
Xerxis, Fury of Halaak (Imperial Warhost)
-Archidon
-Basilisk Drake
-Basilisk Drake
-Basilisk Drake
-Basilisk Drake
-Basilisk Drake
-Basilisk Drake
-Basilisk Krea
-Basilisk Krea
-Basilisk Krea
Siege Animantarax
Siege Animantarax
Swamp Gobber Chef
Min Paingiver Beast Handlers
Min Paingiver Beast Handlers
Game 2 of the WMHUKISS qualifier
saw me play Konrad with his Skorne, this time using the Drake Farm list that
has shown some popularity recently. It is one that I was glad to get a game
into, as it is a difficult one to theory machine into. I dropped Vyros 2 and
with Konrad winning the roll to go first we got moving.
Konrad runs his Beasts up and with
+2 Speed from Xerxis they get up the board pretty impressively. One of the
Drakes is given Rapport to allow it
to spread further from Xerxis and the Archidon is given Ignite. The Animantaraxes both run up just outside of threat from
my Griffons.
I’m going to take some pretty
serious sprays next turn to I position as well as possible to reduce the impact
of them. I swing hard to the right flank to take one Battle Engine and 2 Drakes
out of the game for a turn and hope to smash through that flank and get back
over before the scenario gets away from me.
Xerxis Feats and the Beasts start
shooting into me, and whilst it is bad, it wasn’t as devastating as I’d feared.
I lose an Aspis, 2 Griffons and Lanyssa allowing me to make some Feat moves to
get my Manticores into position. The Archidon comes in but misses a couple of
6s to hit and so doesn’t get too much damage done. I am in a rough spot but
have a reasonable chance to get out of it.
A big turn is needed here and it
goes wrong pretty early with my first Synergy
builder missing its attacks. That means that Vyros has to get involved
early and ends up taking a few points of damage from a Free Strike. I do eventually get going and take out a couple of
Drakes and the Siege Animantarax on the right. I score my flag but can’t stop
Konrad scoring his, so we start at 1-1.
With the amount of Fury Konrad
built up last turn it was inevitable that some Beasts would Frenzy, and a
couple do, dealing a bit of damage. Konrad continues putting sprays into me and
the Kreas come in with their impressive Flank
attacks. I only lose one Manticore this turn but what I have left is
starting to look a bit ropey. Konrad scores 2 points to lead 3-1.
This turn I have the turn I needed
last turn, taking out a decent number of the Basilisks and really starting to
turn the tables on attrition. I am not able to cast Deceleration though as I need Vyros’ focus for more attacks. We
both score our flags again to move to 4-2.
Unfortunately I hadn’t been able to
keep close enough on scenario, and Konrad realises that he only has to take out
my objective and contest my flag to win the game. He does so and wins 7-2 on
scenario.
DEFEAT
It is
always disappointing to lose a game but this felt like a really valuable game.
First of all it showed that I made the right decision in dropping Imperatus, as
both Manticores got good work done this game. I was also pleased that the
attrition went awry in this game, yes I lost out on scenario but that could be
improved by some little changes or by going first. I’m pretty confident that if
I see this type of list again I’ll do pretty well.
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